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Hand-driven VR locomotion leaves vehicles and mounts open: 2. Seventeen mechanics fall into two families: anchored and open-air

2. Seventeen mechanics fall into two families: anchored and open-air

The table is the catalogue. "Anchored" means a world-fixed contact point drives the body; "open-air" means a gesture or pose produces force without a surface. Dates are release dates unless noted. Sources marked (secondary) are press, wiki or summary pages.

Mechanic Input Examples (dates) Comfort notes
Contact-anchored hand walking (anchored) Hand spheres hit surfaces, no buttons Gorilla Tag (early access Feb 2021, Quest Store 15 Dec 2022, PSVR2 8 Nov 2024) (Wikipedia, secondary); Yeeps adds glide/grapple (Quest Store 18 Jul 2024) (Road to VR, secondary); Nock 2022, Space Ball 2023, Outta Hand 2023, Underdogs (mech) 2024, Stilt (spring arms) 2024 (Road to VR, secondary) We found no comfort study. The developer stresses a "connection with the world" (Meta dev blog)
Climbing (anchored) Grip near a hold; body moves opposite hand The Climb (Crytek; Touch hands-on) (Road to VR, secondary); Godot XR Tools climb provider Drops and launches may sicken some; arms tire (same hands-on)
Zero-G grab-and-push plus thrusters (anchored) Grab surfaces, push off; aimed thrusters Lone Echo (Ready At Dawn; demo hands-on 7 Oct 2016) (Road to VR, secondary) Velocity ramps "almost instantaneously"; no artificial rotation
World-drag (anchored) Two hands drag/rotate the world PushPull study, 2023 (arXiv); Google Earth VR, Tilt Brush Fewer symptoms than smooth joystick, but SUS 66 vs about 75 for joystick
Pole / walking stick (anchored) Stick tip pushed against floor plane Meta Interaction SDK WalkingStick (Meta docs); The Slopes, 19 May 2017 (Steam) Momentum decays after release; no comfort data
Paddling (anchored in a fluid) Stroke per side; uneven strokes turn Phantom: Covert Ops (25 Jun 2020) (Road to VR preview, review, secondary); Kayak VR: Mirage (UploadVR, secondary) Smooth stroke-turning caused discomfort after about an hour; snap-turn option fixed it
Push-rim wheelchair (anchored on rim) Grab each wheel, push, brake Drag x Drive (non-VR, Switch 2, 14 Aug 2025) (Nintendo); Wheelchair Basketball VR (itch.io, last devlog Jan 2020) (itch.io) Direct mode sickened some players, so a teleport hybrid was added (devlog); Drag x Drive reviews report arm strain (Wikipedia, secondary)
Office/swivel chair lean (body) Backrest lean, body yaw VRChairRacer, TU Darmstadt 2019 (nweon, secondary); NaviChair, swivel chair (Kitson 2017 via nweon, secondary) Joystick beat all leaning seats on comfort and precision in Kitson 2017
Arm-swing impulse (open-air) Trigger, swing arm back, release Sprint Vector (Survios; hands-on 3 Mar 2017) (Road to VR, secondary); XR Tools jog/sprint Reviewer raced "with no nausea" but warned that tolerance varies
Flapping / gliding (open-air) Arm flaps, arm roll to turn Aquila Bird Flight Simulator (early access 18 Aug 2017, release 27 Dec 2020; flapping is an optional workout) (Steam); Flappy Arms (VR Grid, secondary); XR Tools glide Flappy Arms: tiring, 15 to 20 minute sessions, flap mapping unclear
Palm thrusters (open-air) Palm direction = thrust, trigger fires Marvel's Iron Man VR (PSVR, 3 Jul 2020) (Road to VR, secondary) Snap turn and blinders on by default; invisible "bumpers" (PlayStation Blog); Road to VR comfort score 8/10
Grapple / web tether (open-air) Aim hand, fire line, pull/swing Swarm (Greensky; 8 April 2020, year not re-verified) (Intel); Spider-Man: Far From Home VR (UploadVR, secondary); Windlands Swarm avoids forced hard stops and uses distant scenery and a horizon
Lean vehicles (body) Torso lean or balance board MonoRaceVR (store page says no longer available; not re-verified) (Steam); LeanOn, ISMAR 2023 (XJTLU) LeanOn: better feedback experience than joystick, similar sickness (N=24)
Reined mounts (anchored to reins) Grips hold reins, pull to turn, pump arms for speed Rival Stars Horse Racing: VR Edition (Pikpok; released 17 Apr 2025 on Quest 2/3 and SteamVR per Pikpok's launch post; Vision Pro announced, not verified) (Pikpok FAQ); DovaVR Skyrim mod (Nexus) Reviewer reported "small bouts of nausea" in races (UploadVR, secondary)
Flight mounts (mixed) Arms as wings, wand, or physical saddle Dragons Flight VR (itch.io); DragonRideVR (2020) (Steam); Dreamscape Dragons Flight Academy, location-based (Time Out, secondary); Birdly (Road to VR, secondary) (none of these was re-verified) Indie page warns of sickness; a commenter said a view-tilt mode helped
Foot and pedal trackers (body) Step, slide, pedal, foot pressure OpenVR-WalkInPlace (GitHub); Cybershoes (shut down about Apr 2025) (Road to VR, secondary); VirZOOM bike (own hardware retired 23 Jun 2020) (VR Fitness Insider, secondary); Glide-in-Place insoles (preprint Apr 2026) (arXiv) Cycling: handlebar steering least sickening, airflow the best countermeasure (nweon, secondary)
Co-op carry and group travel (social) Seats on avatars, leader moves group VRChat avatar stations and pickup prefabs (VRChat docs); group navigation, IEEE TVCG May 2020 (Uni Weimar); non-VR PEAK (2025), Chained Together Group navigation lowered task load; we found no VR postmortem on physically coupled players

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